Here is the plot twist nobody wrote: automating the in-betweens did not kill hand animation. It concentrated it. Animators spend less time on mechanics and more on the poses that carry a performance.
The pose is the performance
When the tedious middle is cheap, the expensive, human part — the key poses, the timing, the acting choice — gets more attention, not less. Directors are asking for more takes, more nuance, more of the animator.
pose test — three reads of one beat01
frame 01 / 12
Automate the tween and you do not lose the animator. You free them to animate.
I have watched veterans light up rediscovering this. The craft did not shrink. It moved back toward the part that was always the point.